1.19
Compatibility
Changes
PREPARING FOR MOD REBUILDING - STAGE 1 (BIOMES AND ENVIRONMENT)
The Chicken Tower has been removed and replaced with vanilla attributes.
All biomes have been updated.
All biomes now appear in their respective dimensions.
Biomes now appear after completing quests.
The mission map has been updated; complete quests to unlock locations.
New blocks have been added.
Continent tables added
Tower now a full structure
Large block models changed
Prepared for vanilla Java rendering; Geckolib no longer requires it
Added portable map for travel
Achievements added (Raw)
Biome maps added (Raw)
Added biome maps (raw)
Added ambient music to each biome
Updated content block
Added captive villagers
Added Config menu (raw)
All MCD blocks do not appear in the overworld
Moved mob count to Java models
New GUI sorting
Bows fixed
Added bow drawing sound
Fixed random boxes; items would disappear in Creative mode
Random boxes now have a NBT list, rather than a strict list of specific items
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:R0ToJjk1:iyRGzLcx"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:R0ToJjk1:iyRGzLcx"
}

