
Dynamic Surroundings Rebirth by uawiegrfv
A Forge/NeoForge port of Dynamic Surroundings(original mod by OreCruncher) for Minecraft , bringing the classic ambient experience to modern Minecraft: biome ambience, material footsteps, aurora, fog effects, weather and more.
1.3.1
Compatibility
Required content
Changes
What's new 1.3.1 - Bug fix release
Fixes
- Fixed a client crash when saving and returning to the title screen, and the sound drop-outs that came with it.
- Fixed glass and several other blocks playing the wrong footstep sound; a number of vanilla blocks now use the material they had in the original mod.
- Fixed content from other mods frequently ending up with no sound (armor, tools, blocks).
New options
- Stop Scuff Sounds: the short scuff played when you stop or turn suddenly.
- Guess Sounds For Modded Blocks / Guess Armor Weight: automatic sound selection for content from other mods.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:N4oljjup:tW5XId2U"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:N4oljjup:tW5XId2U"
}
