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DynamicPack mod 1.2

Changes

  • migrated from org.json to com.google.gson
  • lock game starting until resourcepacks updating (on game launch) (max 15s)
  • Added enum support to dynamic_repo contents
  • Added configuration
  • Increased download speed (multi-threaded)
  • Added ETA
  • Added percentage of download
  • It is now possible to update only the selected resource pack
  • Added loading progressbar
  • Removed unnecessary toast impressions

Fixes

  • temp files after update from Modrinth are deleting
  • Fixed: downloading dynamic_repo to .zip packs now not resetting on game close (downloading to temp dir)
  • Fixed crash on Windows

Tech

  • Removed OpenPGP support (-8MB of file size)
  • Removed org.json lib
  • Removed zip4j
  • more validations (urls)
  • small optimize in network
  • experimental: Interrupt updating (in config -> debug)

🛑 OUTDATED / УСТАРЕЛО

🛑 OUTDATED / УСТАРЕЛО

1.0.30 (changes from 1.0.18)

  • mod metadata fixes
  • fix ranges of versions
  • more validates of dynamic_repo inputs (secure change: medium)
  • fix translates (and more fixes, see github)

forge builds mau not work, i'm not a forge mod-developer...

may not work on forge

forge version may not work

this may not work, i'm not forge developer

forge version may not work

Forge builds may not work. i'm not a forge developer.


Project members

AdamCalc

Member


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID