1.4.1
Compatibility
Changes
🇺🇸 English Version (Release Notes) Easy Adventure v1.0.0 - The "Home in Pocket" Update Summary This is the first stable release of Easy Adventure! We have completely overhauled the visual effects, added full entity support, and introduced a new UI for base customization.
✨ New Features 🧸 Full Entity Storage
You can now pack Villagers (trades kept), Animals, Armor Stands, Paintings, and Item Frames!
Note: Players, Bosses (Ender Dragon/Wither), and ridden entities are blacklisted for safety.
🖥️ New Settings UI
Right-click the Core to open the new GUI.
Adjust the base size (X/Y/Z) with sliders and buttons, and visualize the range with Holographic Particles.
🎇 Immersive Effects
Added Sci-fi Scanner effects when packing/unpacking.
Added Vacuum Particle animation (blocks turning into light and being sucked into the core).
Added Dynamic Audio that changes pitch based on progress.
🎁 Celebration System
Upon successful deployment, players receive 2 Random Buffs (e.g., Haste, Speed, Luck).
Added random Welcome Quotes (in multiple styles: Lore, Sci-fi, Easter Eggs).
🛠️ Improvements & Fixes ⚡ Logic Optimization
Top-Down Processing: Packing and resizing now process blocks strictly from top to bottom to prevent gravity blocks (Sand/Gravel) from falling.
🔒 Safety & Stability
Bedrock Protection: The core will no longer destroy bedrock or unbreakable blocks.
Anti-Dupe: Fixed an issue where chest contents would drop items while also being saved to the disk (fixing a major duplication glitch).
🐛 Bug Fixes
Fixed BaseCoreBlock not initializing properly when placed.
Fixed an issue where the Core Size UI displayed hardcoded numbers instead of actual values.
🇨🇳 中文版本 (更新日志) Easy Adventure v1.0.0 - “把家装进口袋” 更新 摘要 这是 Easy Adventure 的第一个正式稳定版本!我们彻底重制了视觉特效,添加了完整的实体收纳支持,并引入了全新的基地自定义 UI 界面。
✨ 新增功能 🧸 完整的实体收纳
现在可以收纳村民(保留交易)、动物、盔甲架、画和展示框了!
注意:为了安全起见,玩家、BOSS(末影龙/凋灵)以及正在被骑乘的生物不会被收纳。
🖥️ 全新设置界面
右键点击核心即可打开全新 GUI。
通过按钮自由调整基地大小(长/高/宽),并透过全息粒子特效实时预览覆盖范围。
🎇 沉浸式特效
新增打包/释放时的科幻扫描仪特效。
新增真空吸入粒子动画(方块化作光点飞向核心)。
新增动态音效,音调随进度变化。
🎁 庆祝系统
部署成功后,玩家将获得 2 个随机强力 Buff(如急迫、速度、幸运)。
新增随机欢迎语(包含古风、科幻、彩蛋等多种风格)。
🛠️ 改进与修复 ⚡ 逻辑优化
从上到下处理:打包和调整大小时现在严格遵循从上到下的顺序,防止沙子/砂砾等重力方块掉落。
🔒 安全与稳定性
基岩保护:核心不再会破坏基岩或不可破坏的方块。
防刷物品:修复了箱子物品在保存的同时还会掉落的问题(修复了严重的刷物品漏洞)。
🐛 Bug 修复
修复了核心方块放置时未能正确初始化的问题。
修复了核心大小设置界面显示错误数字的问题。
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2k1ElkUd:sZtjkUYR"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2k1ElkUd:sZtjkUYR"
}

