Tags
Creators
Details
Licensed MPL-2.0
Published 4 years ago
Updated 2 weeks ago
All versions
v4.0.10-1.19.2-Fabric
Release
[FABRIC] [1.19.2] EasyAnvils-v4.0.103 years ago 2,216
Compatibility
Minecraft: Java Edition
1.19.2
Platform
Fabric
Supported environments
Client and server
Required content
Changes
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v4.0.10-1.19.2] - 2023-03-15
Changed
- Renaming / repairing no longer accounts for the prior work penalty of an item
- The 'Too Expensive!' limit is now disabled by default once more
- Overhauled server config file
- Separated all options into three categories
- Added a few new options for controlling different costs, like multipliers for enchantment rarities and repairs
- Improved many descriptions to hopefully be easier to understand
Fixed
- Fixed an issue where the 'Too Expensive!' label wouldn't show
[v4.0.9-1.19.2] - 2023-03-10
Changed
- Easy Anvils now internally converts formatted item names to Minecraft's component based text format for saving instead of saving raw strings using the legacy chat formatting format
- This change should help with other mods that see
ยงas an invalid character in item names, causing issues - Overhauled the anvil rename edit box with a lot of useful text manipulation features, included as an experimental feature to test as a possible future standalone text box enhancement mod
- Most features are modelled after text handling on macOS, not everything is implemented yet (notably missing right now is double-click+dragging to select individual words)
- Right-click the edit box to clear
- Double-click a word to select that word
- Triple-click anywhere in the box to select everything
- Click+drag across text to select all characters dragged above
Alt+Deleteto delete the word left of the cursorCtrl/Cmd+Deleteto delete all characters left of the cursorAlt+Left Arrow/Right Arrowto move between wordsCtrl/Cmd+Left Arrow/Right Arrowto move to the beginning/end of the text boxShift+Alt+Left Arrow/Right Arrowto select individual wordsShift+Ctrl/Cmd+Left Arrow/Right Arrowto select everything to the beginning/end of the text box
Fixed
- Fixed a crash when right-clicking anvils on Forge for real this time
- Fixed a crash when entering Emojis into the anvil rename / name tag edit box
- Fixed the anvil rename / name tag edit box allowing fewer characters than vanilla when formatting codes are used
[v4.0.8-1.19.2] - 2023-03-07
Fixed
- Fixed a crash when right-clicking anvils on Forge introduced in the last version
[v4.0.7-1.19.2] - 2023-03-06
Changed
- Easy Anvil now is much more careful when applying any changes to anvil mechanics in regard to other mods
- All changes to those mechanics from any other mod take precedence (like a new anvil recipe), Easy Anvils only takes effect if the outcome would be the same as vanilla
- This change is necessary to offer out-of-the-box compatibility with many mods which previously broke due to Easy Anvils
[v4.0.6-1.19.2] - 2022-11-15
Fixed
- Fixed compatibility with Apotheosis (Forge) and Things (Fabric) mod
[v4.0.5-1.19.2] - 2022-10-19
Fixed
- Fixed compatibility with Ledger mod
[v4.0.4-1.19.2] - 2022-10-18
Fixed
- Fixed modded anvil operations always costing only a single enchantment level
[v4.0.3-1.19.2] - 2022-10-18
Changed
- The mod no longer changes modded anvils in any way since they usually feature significant differences from the vanilla anvil
- Overhauled how changes to the anvil mechanic are applied, should no longer interfere with other mods on Forge (Fabric mods will need dedicated integration unfortunately, see
fuzs.easyanvils.api.event.AnvilUpdateCallback) - Reworked prior work penalty changes:
- Costs are now set at a fixed increase (4 levels, configurable) per previous anvil operation which scales way less aggressively compared to vanilla. They can still be completely disabled in the config as it was before.
- Renaming and just repairing will not increase the prior work penalty at all, when the max anvil level limit is exceeded those operations are still possible.
[v4.0.2-1.19.2] - 2022-10-13
Changed
- Renaming any item is now free and will not increase the prior work penalty, there is a config setting to change this back to only apply for name tags
[v4.0.1-1.19.2] - 2022-10-03
Added
- Added ability to use formatting codes in anvils and the new name tag interface; allows for stylizing item and entity names
- Find out more on the Minecraft Wiki: https://minecraft.fandom.com/wiki/Formatting_codes#Usage
[v4.0.0-1.19.2] - 2022-09-29
- Initial release
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:OZBR5JT5:nMvj17QX"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:OZBR5JT5:nMvj17QX"
}



