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0.1.6
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Changes
EasyBlockEditor 0.1.6
For Minecraft 1.21.1 (NeoForge)
This release covers all changes since version 0.1.5.
New Features
Creative-Flight Camera (3D Viewport)
A new flight mode lets you navigate your build as if in Creative mode. Press Caps Lock to toggle it on or off.
- While active, the cursor is captured and a crosshair is displayed at the center of the viewport. Move the mouse to look, WASD to fly, Space to ascend, and Shift to descend.
- Left-click applies the active tool to the block under the crosshair; right-click removes or deselects.
- When flight mode is off, the standard controls return (middle-drag to pan, left-drag to orbit, scroll to zoom), keeping Alt and Shift available for editing operations.
Box-Selection Region Editing
Box-selection now produces a resizable rectangular region that can be manipulated directly in the viewport.
- Hold Alt with the arrow keys or WASD to move the entire region. Movement follows the camera's facing direction and snaps to an axis. Alt with the scroll wheel moves it forward and back.
- Hold Alt and Shift with the arrow keys or scroll wheel to stretch or shrink the face nearest the camera. Hold Ctrl for larger steps.
Workgroup Collaboration
- Added synchronized projection sharing within a workgroup.
- Added the ability to change a workgroup password and transfer leadership to another member.
- Added a dedicated workgroup icon.
Editor
- Added a delete button for entities.
- Added a first-launch splash and intro animation.
Improvements
Fill and Replace Semantics
- Fill now fills the entire selected volume, including empty space, so it functions as a true fill operation rather than a selective replace.
- Replace now skips air and only swaps existing blocks, so it will never create blocks in empty space.
Heatmap Display
- For medium and larger projections, the heatmap now colors the actual blocks instead of the section overlay shells, producing an accurate per-block result.
Bug Fixes
- Fixed workgroup projection synchronization so that members reliably receive shared projections. Previously only the workgroup leader could see them.
- Fixed zh_cn.json failing to load due to a duplicate UTF-8 byte-order mark.
Important Note
The default key for "Fly Down" has changed from Left Alt to Left Shift, so that Alt remains free for the new region-editing controls. If you have customized your key bindings, please review this setting.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:LePtjsRU:FK6DMxRJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:LePtjsRU:FK6DMxRJ"
}

