1.08
Compatibility
Changes
⚠️ Important Migration Note for v2.0
If you are upgrading from a previous version, please follow these steps:
Reset Config: It is highly recommended to delete your old configuration files in config name: TickPause...
Pre-configure Lifespans: The new config file now includes a default setage list. You can edit this file manually before starting the server to pre-define which items should disappear early.
Compatibility: While leaving the old files won't crash your game, deleting them ensures a clean installation and prevents any "command ghosting" from older versions.
- New Command System: /opt The command structure has been redesigned for speed and ease of use. All administrative tools are now grouped under the /opt root command.
General Settings /opt auto <on/off>: Toggles the automatic optimization engine (adjusts settings based on player activity).
/opt restore: The "Panic Button". Instantly reverts all server settings, game rules, and item lifespans to Vanilla/Default values.
/opt clear: Emergency removal of all hostile mobs to stabilize server TPS.
World & Environment /opt dis <2-32>: Manually set the server's View Distance.
/opt sim <2-32>: Manually set the server's Simulation Distance.
/opt randomtick <on/off>: Toggles plant growth and tick-based events between Restored and Optimized speeds.
/opt daylight <on/off>: Toggles the sun/moon cycle.
/opt weather <on/off>: Toggles rain and thunderstorms.
/opt mobai <on/off>: Globally enables or disables AI for passive animals.
- Feature Spotlight: Selective Item Despawn (Smart Cleanup)
Unlike other optimization mods that blindly wipe all items on the ground (often deleting valuable gear), this mod gives you surgical precision. You decide exactly what is considered "trash" and how fast it should vanish.
Selective Control: Keep the ground clean by targeting only high-frequency drops like Cobblestone, Dirt, or Netherrack.
Safety First: Valuable items (Diamonds, Netherite, or tools) remain unaffected, keeping their standard 5-minute lifespan.
How to use:
Syntax: /opt <item_id> setage <ticks>
Example: /opt minecraft:cobblestone setage 300
Registry Name: You must use the full namespace (e.g., minecraft:dirt or modname:item). Use F3 + H in-game to see the exact ID of any item.
The Logic: Standard items last 6000 ticks (5 mins). By setting "trash" items to 300 ticks (15 seconds), you eliminate the source of entity lag without punishing players who accidentally drop their gear.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HfYhJ6Kz:GNLc7HFG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HfYhJ6Kz:GNLc7HFG"
}

