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Details
1.0-SNAPSHOT
Compatibility
Changes
This mod replaces Minecraft's default armor calculation with the popular "Effective Health" formula, similar to the one used in games like League of Legends. Instead of offering diminishing returns, every point of armor now consistently adds 1% to your effective HP against physical damage. This makes armor values more intuitive and easier to balance.
The mod is designed for maximum compatibility and works seamlessly with other mods that add armor penetration or shred attributes.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gMqyFazW:Kqyg9Yky"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gMqyFazW:Kqyg9Yky"
}
