Tags
Creators
Details
Licensed ARR
Published 2 years ago
Updated 2 months ago
All versions
7.0.0-1.20.1
Release
Elysium Days Tweaks Mod 7.0.0 [1.20.1]2 years ago 222.2K
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Changes
Elysium Days Tweaks 7.0.0 Update
- Made the mod source available under the ARR license. (Source Code)
- Updated The Mod To 1.21.1 (Preparation For Elysium Days 1.21.1)
VipCoder:
- Fixed Linux Compatibility (SEGFAULT)
- Added Toggle Button In The Escape Menu For The Health Bar Of Neat Mod
- Rewrote the ENTIRE mod to simplify maintenance
- Organized the mod’s code to improve readability
- Halloween And Christmas App Icon & Panoramas
- Fixed some button texts missing shadows
- Removed splash texts with Mixin
- Fixed deprecated code of built-in Resource Pack
- Fixed Update Checker Inconsistent Across Minecraft Versions
Fyoncle:
- Added 11 more tips for Tips Mod
- Moved Tips to ED's own directory
- Added Icons compatibility for Frosty Snig Music Disc of Snow Pig Mod
- Added Icons compatibility for Heave Ho! Music Disc of Supplementaries Mod
- Added Icons compatibility for Incarnated Evil Music Disc of The Graveyard Mod (1.20.1 Only, Graveyard Mod doesn't exist for 1.21.1)
- Added Less Distracting Spyglass Lens Texture
- Added Horse Armor & Saddle Recipes
- Fixed error message when Netherite Horse Armor mod is not installed
- Fixed Eye Spy advancement being impossible when The Lost Castle Mod not installed
- Change Rotten Flesh Smoking Time to 200 & Change Smelting To Smoking
- Removed Backported Wolves Compat For 1.21.1 (Mod is not needed since Mojang added wolves already)
- Removed splashes.txt
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UCovMYfx:YjRbTShD"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UCovMYfx:YjRbTShD"
}

