0.1.3
Compatibility
Changes

Alpha 1.3 Changelog
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Added the healing tome which heals to full health, and the Tome of the Warden, which shoots a sonic charge.
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Completely revamped the particle system for the tomes, adding more stylistic particles and overall more clean feeling to use.
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Fixed bugs present in previous versions, such as the Tome of Water giving you mana after using both Guide to Magic books.
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The mana bar now hides in Creative and Spectator mode to help with filming videos and aesthetic purposes.
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The mana bar now takes longer to re-gain when doManaTick is on. Used to be 20 ticks (1 second) now 40 ticks (2 seconds)
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doManaTick switched to logic as apposed to numeral which introduced a bug whitch automatically turned it off, so make sure to type /gamerule doManaTick true in your old worlds.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:oCh9OCBb:byFlht8H"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:oCh9OCBb:byFlht8H"
}

