Tags
Creators
Details
Licensed GPL-3.0-only
Published 3 weeks ago
Updated 6 days ago
All versions
1.1.0
Release
EMF Compat: Better Combat 1.1.06 days ago 247
Uploaded by
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Changes
- Added a config tab with toggles for arm sync, attack legs, weapon stances
- Added precise support for weapon stances: spear, trident, claymore and the rest keep their stance (off by default)
- Added attack footwork: your legs show the step while standing still, and give way to the walk cycle once you move
- Softer torso lean during attacks, so swings don't tip your whole body over
- Fixed the model flicking back to vanilla for a few frames right after an attack
- Other animation mods keep working normally — the addon no longer switches EMF's animation pause off for everything
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Smytm33T:53B7xe6d"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Smytm33T:53B7xe6d"
}

