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Licensed AGPL-3.0-only
Published 3 months ago
Updated 3 weeks ago
All versions
1.1.13
Release
EMILink 1.1.133 weeks ago 430
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client-side
Server-side
Client and server
Changes
Changelog
Added
- BOM favorite tree now supports multiple pages and multiple chains: up to 10 entries per page, each on its own line, with independent and persistent page states
- Favorite bar defaults to 5 pages, configurable via
emi_ui.favoritePageCount - Shift+C to quickly craft the BOM final product under the mouse cursor; modifier and primary keys can be changed in mod config
- Pressing the EMI favorite key (A) on a BOM final product cancels the corresponding BOM tree
- In AE2 crafting terminal, Ctrl+left-click on an EMI item to extract from network inventory; if missing and craftable, auto-schedule crafting is triggered
- AE/BD network inventory counts now use AE-style abbreviations (K, M, G, etc.)
Changed
- Config screen reorganized into sections: General, Cache, EMI, Network, Quick Craft, Inventory, and Debug
- EMI tooltips, network inventory text, and mod descriptions now consistently use EMI's interface and text style
- BOM/bookmark helper code reorganized into a dedicated
client.bookmarkpackage - Bulk dropping of identical items changed to Ctrl+Shift+vanilla drop key; no longer uses a dedicated keybinding
Fixed
- Fixed recursive quick crafting repeatedly crafting intermediate products (e.g., Quartz Glass, Matter Aggregator) and missing final products
- Fixed quick craft quantity ratios, existing network inventory deduction, recursive requests for missing materials, and crafting slot usage calculations
- Fixed product loss, repeated network index resets, and inconsistent overflow handling when inventory is full in BD/RS scenarios
- Fixed inventory slot clearing affecting hotbar or IPN-locked slots when inventory is full
- Fixed locked inventory slots preventing equal-quantity item transfers in containers
- Fixed favorite page bloat, cross-page contamination, page switching issues during window scaling, drag-to-wrong-row, and inability to move duplicate items to current page
- Fixed multiple BOMs temporarily disappearing or misaligning when reopening the UI, starting crafts, or opening AE quantity selection screens
- Fixed BOMs not being cleaned up after completion, state not recovering after cancellation, and some recipe tree buttons not triggering
- Fixed BD network inventory not participating in EMI missing material calculations or BOM computations
Improved
- Verbose logging for high-frequency crafting, mouse interactions, and pagination is now only output in debug mode; warnings and errors are preserved
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:andySBF0:sZqfpPmB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:andySBF0:sZqfpPmB"
}

