Tags
Creators
Details
Licensed MIT
Published last year
Updated last year
All versions
1.1.0
Release
[1.21.8] Enchantment Rarities v1.1.0+1.21.8last year 1,313
Compatibility
Minecraft: Java Edition
1.21.8
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Changes
Added
- New Mace Enchantments: Added support for 1.21+ mace enchantments
- Breach (I-IV): Common to Rare progression
- Density (I-V): Common to Very Rare progression
- Wind Burst (I-III): Rare to Legendary progression
Changed
- Major Enchantment Rebalancing: Adjusted rarities across all enchantment categories
Armor Enchantments
- Protection: Levels rebalanced (II: Common→Uncommon, III: Uncommon → Rare, IV: Uncommon → Very Rare)
- Fire Protection: Level II downgraded to Common, Level IV upgraded to Rare
- Feather Falling: Levels II-IV upgraded (II: Common→Uncommon, III: Common→Rare, IV: Uncommon→Very Rare)
- Blast Protection: Level IV upgraded to Rare
- Projectile Protection: Levels III-IV upgraded (III: Common→Uncommon, IV: Uncommon→Rare)
- Respiration: Level I downgraded to Common
- Thorns: All levels downgraded one tier (I: Uncommon→Common, II: Rare→Uncommon, III: Very Rare→Rare)
- Depth Strider: Level III upgraded to Rare
- Frost Walker: Level II upgraded to Rare
- Soul Speed: All levels upgraded significantly (I: Uncommon→Rare, II: Rare→Very Rare, III: Rare→Legendary)
- Swift Sneak: Levels I-II downgraded (I: Very Rare→Rare, II: Legendary→Very Rare)
Melee Weapon Enchantments
- Sharpness: Levels rebalanced (III: Uncommon→Rare, IV: Rare→Very Rare, V: Rare→Legendary)
- Smite: Level II downgraded to Common, Levels IV-V upgraded (IV: Uncommon→Rare, V: Rare→Very Rare)
- Bane of Arthropods: Level II downgraded to Common, Levels IV-V upgraded (IV: Uncommon→Rare, V: Rare→Very Rare)
- Looting: Level III upgraded to Very Rare
- Sweeping Edge: All levels upgraded one tier
Ranged Weapon Enchantments
- Power: Levels rebalanced (II: Common→Uncommon, III: Uncommon→Rare, IV: Uncommon→Very Rare, V: Rare→Legendary)
- Infinity: Downgraded from Very Rare to Rare
Tool Enchantments
- Efficiency: Levels rebalanced (I: Uncommon→Common, IV: Rare→Very Rare, V: Rare→Legendary)
- Fortune: All levels upgraded (I: Uncommon→Rare, II: Rare→Very Rare, III: Rare→Legendary)
Fishing Rod Enchantments
- Luck of the Sea: Levels I-II downgraded (I: Uncommon→Common, II: Rare→Uncommon)
- Lure: Levels I-II downgraded (I: Uncommon→Common, II: Rare→Uncommon)
Trident Enchantments
- Loyalty: Level I downgraded to Common, Level III upgraded to Rare
Crossbow Enchantments
- Piercing: Levels I-II downgraded to Common
- Quick Charge: Levels I-II downgraded (I: Uncommon→Common, II: Rare→Uncommon)
Universal Enchantments
- Unbreaking: Level II upgraded to Rare, Level III upgraded to Very Rare
Files Modified
src/client/java/top/cfti/enchantmentrarities/EnchantmentHelper.java: Major enchantment rarity rebalancinggradle.properties: Version bump to 1.1.1
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build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
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filter {
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dependencies {
implementation "maven.modrinth:eQZyEBmS:Y9cZ6qlx"
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dependencies {
modImplementation "maven.modrinth:eQZyEBmS:Y9cZ6qlx"
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