Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
Fixed:
Explosive Barrage: Fixed an issue where the arrow would jump off its target after exploding, creating an infinite enchantment effect when used without the Infinity enchantment on the bow.
Paralyzehex:
- The stun chance is now 30%, reduced from 100% (previously overpowered).
- The stun duration is now 60 ticks (3 seconds), reduced from 80 ticks (4 seconds).
- This enchantment will now close any opened GUI after the initial hit.
- The effect will only apply if the target does not already have the Paralyzehex effect active.
Venomweave & Withering Strike: These enchantments now apply their effects only if the target does not already have the respective effect active.
Lifesteal: The maximum level of this enchantment has been reduced from **5 ** to 3.
Attracting:
Adjusted the range for each level of the enchantment:
- Attracting I: Range reduced from 7 to 6.
- Attracting II: Range reduced from 13 to 12.
- Attracting III: Range reduced from 16 to 14.
Molten Armor: The effects of this enchantment will no longer apply while in Creative mode.
Thunderstrike: Lightning will only strike if it is raining or storming (thundering).
Eclipse: The effect duration has been reduced to 60 ticks (3 seconds), down from 80 ticks (4 seconds).
Stellar Surge:
Reduced the power for each level of the enchantment:
- Stellar Surge I: Power reduced from 11 to 6.
- Stellar Surge II: Power reduced from 17 to 12.
Pyro Path: This enchantment will no longer work in Spectator mode.
Stormseeker: Lightning will only strike if it is raining or storming (thundering).
Flare Marksmanship:
Adjusted the fire duration for each level of the enchantment:
- Flare Marksmanship I: 4 seconds (unchanged).
- Flare Marksmanship II: Reduced from 9 seconds to 6 seconds.
- Flare Marksmanship III: Reduced from 14 seconds to 10 seconds.
Bane of Phantoms: Now deals 8 additional damage, reduced from 10.
Bane of Soulbound: Now deals 8 additional damage to Nether mobs, reduced from 12.
Next Steps?:
- Implement the Iceblade enchantment.
- Implement the Moltenblade enchantment.
- Rework the Safefall enchantment.
- Add more enchantments for secondary equipment (e.g., shields, fishing rods, etc.).
- Introduce new mace enchantments (1–2 planned).
Files
Metadata
Release channel
ReleaseVersion number
3.3.2Loaders
Game versions
1.21.1Downloads
4Publication date
January 5, 2025 at 9:48 PMPublisher
ProbablyImpulse
Member