All versions
1.0.0
Release
EnchantMenu 1.0.02 months ago 115
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Server-side
Singleplayer
Changes
EnchantMenu 1.0.0 ✨
Added /enchantmenu command.
Added custom GUI item editor.
Added enchantment editing menu.
Added enchantment search filter.
Added category filters for combat, tools, armor, modded, and all enchantments.
Added curse filter modes: show, hide, and only curses.
Added universal enchantment mode.
Added Max All Vanilla enchantment action.
Added God Tier Override level 255 enchantment action.
Added purge/reset item action.
Added attribute editor for attack damage, attack speed, movement speed, max health, and knockback resistance.
Added custom name and lore tools.
Added rarity selector.
Added custom model data editor.
Added forced enchantment glow toggle.
Added tooltip visibility controls.
Added armor trim and material editor.
Added leather armor dye buttons.
Added potion weapon infusion tools.
Added durability controls.
Added unbreakable toggle.
Added preset save/load system.
Added live item duplicator.
Added sound and particle feedback for actions.
Changed
Updated project for Minecraft 1.21.11.
Updated Fabric Loom setup.
Updated Gradle wrapper setup.
Updated code for newer Fabric/Yarn APIs.
Fixed
Fixed missing Fabric API dependency.
Fixed packet payload API compatibility.
Fixed armor trim package changes.
Fixed attribute name changes.
Fixed tooltip component handling.
Fixed custom model data handling.
Fixed client GUI rendering API changes.
Fixed server/player world accessor changes.
Fixed build so the mod now compiles successfully.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:OOxqEQ8E:sowQTbX8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:OOxqEQ8E:sowQTbX8"
}

