Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
v1.2.4
Adds GuideME support to all EnderDisk drives Added confirmation check for the AutoBenchmark and Clear commands Updating all logging to be under LogManager rather than System logs
v1.2.3
Fixes a race condition where you could insert more than the allowed types by IO transfering many disks. You can still extract from drives with too many types, it doesnt render them inoperable. Fixed the insert method to be more robust and simulate an item insert before actually moving the item to verify type limits Updated the getAvailableStacks method to use a ForkJoinPool to utilize multilple threads to query the database as fast as possible Added Japaneese localization with help from twister716 on Github Added Chinese localization with help from ZHAY1008 on Github
v1.2.2
Fixed potential issue with items not persisting across game relaunches Fixed tooltip caching to show a more accurate number Added new assets for components Added recipes depending on which AE2 additional mods are installed
v1.2.1
Added support for Cell Workbench filters Added agressive power draw scaling with the count of items on the frequency Added a new UI that better reflects the theme of the mod Added a delta buffer that is flushed to WAL in atomic batches Added WAL replay automatically in process Fixed an error with FTB Teams not being optional Fixed render issue with the items in the WAL getting added after the database gets loaded into memory
v1.2.0
Modifications to the database handler Added directional control (Bidirectional, Input, Output)
General code cleanups and UI updates
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.2.4Loaders
Game versions
1.21.1–1.21.5Downloads
2497Publication date
April 10, 2025 at 5:22 AMPublisher
STS15
Member