Links
Tags
Creators
Details
1.2.4
Compatibility
Required content
Changes
v1.2.4
Adds GuideME support to all EnderDisk drives Added confirmation check for the AutoBenchmark and Clear commands Updating all logging to be under LogManager rather than System logs
v1.2.3
Fixes a race condition where you could insert more than the allowed types by IO transfering many disks. You can still extract from drives with too many types, it doesnt render them inoperable. Fixed the insert method to be more robust and simulate an item insert before actually moving the item to verify type limits Updated the getAvailableStacks method to use a ForkJoinPool to utilize multilple threads to query the database as fast as possible Added Japaneese localization with help from twister716 on Github Added Chinese localization with help from ZHAY1008 on Github
v1.2.2
Fixed potential issue with items not persisting across game relaunches Fixed tooltip caching to show a more accurate number Added new assets for components Added recipes depending on which AE2 additional mods are installed
v1.2.1
Added support for Cell Workbench filters Added agressive power draw scaling with the count of items on the frequency Added a new UI that better reflects the theme of the mod Added a delta buffer that is flushed to WAL in atomic batches Added WAL replay automatically in process Fixed an error with FTB Teams not being optional Fixed render issue with the items in the WAL getting added after the database gets loaded into memory
v1.2.0
Modifications to the database handler Added directional control (Bidirectional, Input, Output)
General code cleanups and UI updates
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MCTBnpUz:3NssuXCv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MCTBnpUz:3NssuXCv"
}

