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Licensed CC-BY-NC-4.0
Created 4 years ago
Updated 3 years ago
All versions
2.0.0
Release
Enderism 2.0.0: C-harmony4 years ago 139
Compatibility
Minecraft: Java Edition
1.19.3
Platforms
Fabric
Quilt
Supported environments
Client and server
Required content
Unavailable version
Changes
wOOOOOO i UPDATED A mOD
Changelog
Features
- Added Charms
- Charms are items that can be crafted or traded for that store Status Effects on them
- To use a Charm, you can hit an enemy with one (including if its in your offhand!), or apply it to yourself with a right click
- Charms have a cooldown between effect applying and also have low durabilities
- There are four types of charm:
- End Stone Charms (Crafted)
- Purpur Charms (Crafted)
- Obsidian Charms (Crafted)
- Wanderer's Charms (Obtained by trading with a Wandering Trader)
- Added Musical Instruments and Music Sheets
- There are currently two instruments:
- Purpur Flute
- Chorus Cello
- There are currently two Music Sheets:
- Song of Speed
- Song of Willpower
- Musical Instruments are crafted and can be played by using one while also holding a music sheet.
- I DO NOT OWN THE SONGS OR THE COVERS OF THE SONGS USED IN THIS FEATURE. FOR MORE INFO ON USAGE, PLEASE READ THIS.
- Music Sheets and Musical Instruments can be obtained via Wandering Traders
- There are currently two instruments:
- Added the Shulker Shellmet
- Craftable, the Shulker Shellmet prevents levitation when worn
Technical Changes
There's mostly these tbh
- Migrated a large portion of the codebase to use LibGenetics.
- The commit hash used in this release is 974ec7a.
- The main parts of the codebase that this affected are:
- Registry Code
- Networking, using LibGenetics' Nerve (although no networking was present in previous versions)
- Utility
- NBT Management, using LibGenetics' Cerebellum (Including Cursed Chorus, which has been completely rewritten)
- Data Resource Loading, using LibGenetics' Cognition
- Config File Loading, using LibGenetics' Chromosome
- Updated Cardinal Components
Config File
Located at <minecraft installation>/config/.diamonddev/enderism.json
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ISRBB5GI:UHDvXeb5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ISRBB5GI:UHDvXeb5"
}

