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3.1.0
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Note: This is beta because the update isn't done. This simply exists as I started the update and wanted to get the bug fixed and AP Netherite nerfed ASAP, but already started porting Dialabs features that are now Enderism features. It is stable, aside from an unfinished feature causing some errors in logs. Please do not report this, it is known! Other than that, go mad <3
- Nerfed Ancient Plated Netherite, alot
- Fixed a bug where the Charming Advancement would be given to you if you punched something, even if you didnt have a charm
- Added Enchantments
- Sniping; Crossbow, up to lvl 3
- Retributive; Crossbow, up to lvl 1
- Multiclip; Crossbow, up to lvl 4, mutually excludes Multishot, Pearling, Cannoning
- Added Effects
- Retribution
- Added Enchantment/Effect Descriptions (integration with Enchantment Descriptions Mod)
- Added Advancements
- The Names Bond - Load a Multiclip Crossbow, then fully unload it
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ISRBB5GI:ZwZePr8T"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ISRBB5GI:ZwZePr8T"
}

