8
Compatibility
Changes
NOW YOU CAN UPGRADE YOUR CROSSBOW AND BOW
Enderite Bow!

Now you can upgrade your BOW!
inspired by twin bow from Minecraft Dungeon
Bow stats:
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Increased Damage!
-
Always shoots 2 arrows , instead of one, because its now a twin bow!
-
After succesfull shot at the enemy, there is 30% chance to give them negative effect (slowness, levitation)
-
50% chance to pierce through 3 enemies!
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slightly faster movement when crouching !
-
5% chance to summon endermite :
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- under the enemy
-
- under you
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- ontop of the block where arrow landed!
ENDERITE CROSSBOW

Enderite Crossbow stats:
- Always shooting 3 arrows, with Multishot enchantment shoots 5 Arrows!
- Increased Damage!
- Can pierce through 5 enemies without enchants, and more with enchant
- After succesfull shot at the enemy , you will get 1 out of 3 random positive effects(Speed, Jump Boost, Slow Falling)
- 20% chance for every shot for arrow to make an explosion that only damages enemies at 4 block radius.
- 10% chance for every arrow to make a cloud of levitation
- 5% chance to summon endermite :
-
- under the enemy
-
- ontop of the block where arrow landed!
!Gravity Bomb!
New weapon or projectile - Levitation Bomb

- Crafted from essentialures and formless scutes
You can throw it anywhere, and it will make explosion(that doesnt brake blocks) and after explosion there will be levitation cloud in radius 4 blocks , everyone who will be in this cloud will be affected by levitation 5 lvl, and then affected by slow falling!
New Enchants
- Berserker spirit : Always Blindness and Strenght effects (strenght effect lvl depends on enchant lvl)
(Axes. Max: 3 lvl)
- Cricket : After Hitting an Enemy , grants you jump boost for 5 seconds (effect lvl depends on enchant lvl)
(Axes , Mace. Max: 3 lvl)
-
Thor Power : When rain or Thunder, hitting floor with an mace will summon lightning bolt but will brake your mace in half.
(works only in overworld)
(Mace. Max: 1 lvl)
- Echolocation – When you in caves or under blocks (can`t see the sky) Increases movement speed, jump height, and allows automatic climbing up to 2 blocks also Grants Darkness (helmet).
- Lunge – Grants a burst of speed after dealing damage. Speed increases with each level. (Max: 3, Weapon)
- Parry – Grants a burst of speed after taking damage. Speed increases with each level. (Max: 3, Chestplate)
- Night Repair – Automatically repairs items at night.
- Fire storm – Very long reload time, but shoots multiple piercing flaming arrows. (Crossbow only)
- Pyro Curse – Has a chance to explode when the item loses durability.
- Curse of Fire – Has a chance to set you on fire when the item loses durability.
- Curse of Clumsy – On bows: has a chance to consume 1–4 arrows per shot at level I, and 2–5 arrows at level II. (Max: 2, Bow)
- Unsucsessfull Experience – Prevents you from gaining experience while holding or wearing this item.
- Curse of Night – Items break faster or may shatter during the night.
- Curse of Blindness – Inflicts blindness while holding an item with this enchantment.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2unuSMrG:ITpLWG1a"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2unuSMrG:ITpLWG1a"
}

