49
Compatibility
Changes
Huge BugFix & Optimization update
This is one of the biggest technical updates yet, focusing on bug fixes, optimization, and overall cleanup both in Data-Pack and Resource-Pack.
📦 Significantly Reduced File Size
The size of the mod has been significantly reduced by removing unnecessary files, cleaning up unused content, and optimizing the codebase.
This makes the mod smaller, cleaner, and easier to maintain.
⚡ Improved Optimization
The cleanup also resulted in better overall performance.
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Reduced unnecessary processing
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Lower server load
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Lower CPU and resource usage
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Improved performance on both the server and client
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Cleaner and more optimized code
The goal was not only to make the mod smaller, but also to make it run more efficiently.
🐛 Huge Number of Bug Fixes
A large number of bugs have been fixed across the mod, including several issues that were repeatedly reported by the community.
Some of the major fixes include:
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Enderite Bow - fixed the model and texture.
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Enderite Crossbow - fixed the model and texture.
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Levi Bomb - fixed the model/texture and functionality.
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Glow Bomb - fixed the model/texture and functionality.
Dragonie The Ship Defender - fixed the issues preventing it from working correctly.
And that's not all - many other smaller bugs and technical issues have also been fixed.
🔧 Overall Improvements
This update is mainly focused on making the mod smaller, faster, more stable, and more reliable.
A lot of work has gone into cleaning up the mod behind the scenes, so even though many of the changes may not be immediately visible, they should make a noticeable difference in the overall experience.
Updated to 26.3
Special thanks to Floniks for helping with the update to 26.3!
Spoiler
The next update will be about Dividing pack into 2-4 smaller packs by content: Items ; Mobs ; Structures ; Enchants
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| Enderite_Overhaul_V47_26.3_RESOURCEPACK.zip | Required resource pack | 705.75 KiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2unuSMrG:g36lxqq8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2unuSMrG:g36lxqq8"
}

