All versions
1.3.0
Release
Endless Biomes 1.3.0 (1.19.2)3 years ago 568
Compatibility
Minecraft: Java Edition
1.19.2
Platform
Forge
Supported environments
Client and server
Changes
Additions:
- Radon lamps, a neon-coloured dyable light source
- Ender Ferns, moisture loving plants that can suck out the dye and water from the block below them when they grow from Ender Sprouts
- Ender Roots, survivalist shrubs that can mend cracked blocks below them when they grows from Ender Spindles
- Slipgravel, a very tough, slippery and dry block with gravity
- The Slipstone Prairie, a biome which spawns slipstone, slipgravel, ender ferns and ender roots on the shores of End islands
- Reaching Vines, double-helix shaped plants that grow on the bottom of End islands
- Marula, a melon like block that spawns at the End of Reaching Vines; Marula Slices give levitation when eaten
- An End Weather event called the Void Rise, small particles slowly drift up from the depths twisted blocks and shiftlings unperish faster, reaching vines grow rapidly and Ender ferns start to release seeds
- Shiftling Antenna, a new item dropped from Shiftlings and used to craft vwoopers (instead of loaded cores)
- New Particles for sacrificing at Ruinous Altars
Changes:
- Ruinous Altar Podiums and Arkan Ruins have been overhauled so that they now have consistent design themes (and unique loot tables)
- Void-touched Boots slow fall effect changed to be smoother (and much less annoying) when moving downwards at high speed
- Void-touched Boots now only apply their slow fall effect while the player isn't holding shift
- Penumbral Forest retextured to be more purple-blue than blue-cyan
- Durability of Void-touched Boots and Blade increased
- Void-touched Boots and Blade are now enchantable
- Shared Pain max enchantment increased to level 3 but is still only given by Ruinous altars at level 1 so that it is necessary to combine books together to get higher levels; Shared Pain level 1 is now much weaker than before too
- All added fences, walls and fence gates now connect properly to other blocks
- Significantly reduced Bulwark spawn rate
- Penumbral Trees spawn thicker canopies
- Flowing water no longer destroys altars
- Chiseled Arkan Brick was missing some recipes
- Sentinels summoned by carving pumpkins no longer suffocate in their own heads
- Battle Frisbees no longer get duplicated when used as projectiles
- Radiation death messages were inconsistent and didn't always work, this should be fixed now
- Many small changes to light levels of certain blocks and whether they emissively render, all making the mod much nicer to look at in lower brightness settings
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pzR01ieE:KdQGtUSS"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pzR01ieE:KdQGtUSS"
}

