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Details
Licensed MIT
Published last year
Updated last month
All versions
1.1.4
Release
1.1.4last month 830
Compatibility
Minecraft: Java Edition
1.21–1.21.1
Platform
Fabric
Supported environments
Client and server
Changes
1.1.3 -> 1.1.4 Release ChangeLog (English)
Warning: Back up your game saves before upgrading the mod version.
1. Layout, Component Rendering, and Interaction Improvements
- Fixed PageSwitchBar layout in attached menus and the Endless Inventory Menu: the number of visible tabs now shrinks according to available Page height, tab visuals have been restored to their previous left-side placement, and tab scroll buttons align with the Page edge.
- Fixed the default arrangement between PageSwitchBar scroll buttons, ConfigButton, SearchBox, and the Page area.
- Fixed SortTypeSwitchBox and ReverseSortButton display and interaction in attached menus.
- Adjusted SortTypeSwitchBox render layering: the closed box no longer renders above Page, tabs, or tooltips, while the opened dropdown still appears above Page content.
- Fixed item decorations, such as stack counts and durability overlays, rendering above an opened SortTypeSwitchBox; covered item bodies still render normally.
- Fixed Fabric attached-menu render ordering for SortTypeSwitchBox and ReverseSortButton.
- Fixed carried-item clicks on Page background, SortTypeSwitchBox, PageSwitchBar, and related UI areas being treated by the host menu as item-drop clicks.
- Fixed relative coordinate handling for Page mouse scrolling, hover checks, and click regions.
2. Mod Compatibility
- Fixed JEI compatibility with Page items: using JEI recipe/usage lookup keys on Page items now returns the correct item and clickable region, matching vanilla menu behavior more closely.
- Applied the JEI Page clickable ingredient fix across NeoForge, Forge, and Fabric.
- Added initial page compatibility support for Iron's Spellbooks and Silent Gear.
3. Auto Pick System Improvements
- Improved Auto Pick pickup logic and added more detailed configuration options for item drops, experience drops, direct EndInv pickup, inventory-first pickup, and EndInv-after-inventory flows.
- These settings are intended to reduce potential mod conflicts, especially when other mods also handle dropped items or experience pickup.
- Use
/endinv autoPick enableto apply the recommended Auto Pick settings. - Use
/endinv autoPick printto inspect the current Auto Pick-related settings.
4. Bug Fixes and Settings/Command Improvements
- Fixed a server-side crash on dedicated servers when attaching menu screens, from the GitHub PR by tyh1023.
- Updated item display logic to address cases where some items could not be extracted from EndInv because of mod conflicts.
- Improved the settings and command systems so config entries are easier to display, inspect, and modify.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Nie8wO7y:T4x7zrfH"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Nie8wO7y:T4x7zrfH"
}

