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Details
0.4.3
Compatibility
Changes
修复 简易床铺无法设置重生点的问题,以及床被摧毁会回退到主世界的问题 修改 原版木炭配方,使其失效 新增 实体生成数据驱动系统,可编写数据包自定义生成规则,具体参数不在日志内 修改 平板方块(部分物品的方块形态),使其具有方向状态 新增 电弧炉熔炼铜管、铁片的配方 修复 大部分不可破坏墙体无法被破壁机破坏的问题 修复 模组内投掷物实体不可见的问题 (火盐、瓶装闪电) 修改 蓝色瓶装闪电方块的模型及纹理 修改 皇家口粮戒断反应的时长 (3分钟改五分钟) 新增 死亡飞蛾 (Entity 4, 生成于Level3) 与蛾冻(Fandom版 Object 6, 此处借用设定)及其合成方式 (死亡飞蛾定时掉落的蛾冻材料合成) 新增 蛾笼,用于收集死亡飞蛾,并添加了纸右键死亡飞蛾标记为不被刷新的机制(用剪刀右键消除) 新增 砂砾、沙子的合成配方 新增 火盐转换烈焰棒、火盐与锈铁粉转换火药的配方 新增 大部分实体的战利品表 (大多为酿造物,例如,肢团->兔子脚) 修改 Level3的地形,使其更富有
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QvKZhPq3:4jB1wBDN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QvKZhPq3:4jB1wBDN"
}

