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26.1.2-0.4.1
Compatibility
Changes
Quality-of-understanding patch, straight from the first real playtest.
What changed
- Die in the void carrying enderium that is not Soulbound, and the game now tells you what happened, in enderium teal: "The void keeps what is bound to no soul."
Why The covenant has two doors, and the first thing everyone tests is jumping in holding their gear. That is the death door, and death belongs to Soulbound. Thrown, dropped, or lost enderium comes back on its own; died-with enderium comes back only if you bound it first (Soulbound book: 3 enderium ingots + 2 ender pearls + a book, applied at an anvil). Now the game teaches that rule at the exact moment you would otherwise file a bug report. No gameplay changes.
| Minecraft | NeoForge needed | File |
|---|---|---|
| 1.21.1 | 21.1.244 or newer | endrise-1.21.1-0.4.1.jar |
| 26.1.2 | 26.1.2.87 or newer | endrise-26.1.2-0.4.1.jar |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:KrSZ0ev8:DCXIul61"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:KrSZ0ev8:DCXIul61"
}

