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Details
0.2.1-alpha
Compatibility
Changes
Users using same Team Name and Password can send Pings Visually Visible to Each Other
Webhooks can send screenshots of ping to discord Team Name, Password and webhook URL assignable via commands
Players have Ability to Sync their JourneyMap by Pushing Or Pulling their explored regions with each other Journey Maps will now show players from your Team on Map even when they're Outside Render and Simulation Distance (Needs JourneyMap Mod for these features)
Progress bar Showing Progress when uploading your Journeymap
Ping has its own Discord Webhook for Screenshots Map has its own Discord Webhook for Sharing JourneyMap Maps both assignable via commands commands for push / pull journey map
ClientCommands starting with . for servers where / commands don't show
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:tzeiWxoY:TXzcT45x"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:tzeiWxoY:TXzcT45x"
}

