Tags
Creators
Details
Licensed ARR
Published 3 years ago
All versions
4.1.0.0
Release
4.1.0.03 months ago 6,396
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Changes
4.1.0.0
The mod is no longer server side only
- Added back Fisher Mobs and Web Throwers
- Added back Angry Creepers sound effects
- Added back Custom Targeting
- Skeleton and Zombie horses are now hostile towards the player
- Skeleton horses can no longer be neutral and scared by players (from Animals scared attack feature), but have been added to Custom Targeting
4.0.1.0-beta
- Updated MPR Integration data pack, porting stuff from Insane Survival Overhaul
- Bees are smaller, Vexes are bigger, Phantoms, Sea Creatures, Skeletons and Zombies are randomly scaled
- Drowned deal 50% less damage with tridents
- Vexes have much less health
- Vindicators have less attack damage
- Skeletons and Zombies have a better chance to spawn with armor and weapons
- Small animals have less attack damage
- Zombies have a higher chance to spawn as miner the deeper they spawn
- Zombified piglin can now mine
- Reduced leader mobs spawn chance
- Increased follow range override (32~48 -> 32~64)
- Fixed shulker armor crashing the game
4.0.0.4-beta
- Jump in place now mobs jump only if the target is at least the height of the mob higher (e.g. zombies will jump if the target is at least 1.95 blocks higher)
- Fixed mobs spawned by leaders attacking creative players
- Fixed more crashes with Miner Mobs missing attributes
- I hate you Mojank
4.0.0.3-beta
- Moved Push Resistance feature to InsaneLib
4.0.0.2-beta
- Removed Biting mobs and Falling Shockwave features since they require client-sided mod
4.0.0.1-beta
- Enabled Bogged, Breeze and Armadillo to use some features
- Fixed crash with Miner mobs not having the block break speed attribute
- Fixed zombie villagers not affected by some features
4.0.0.0-beta
Ported to 1.21.1
- Jump in place now makes mobs jump only if the target is at least one block higher
- Updated MPR data pack with smaller spiders and disabled baby zombies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:TDdoftI1:538LxAV3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:TDdoftI1:538LxAV3"
}


