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Details
Licensed MIT
Published 2 years ago
Updated 4 months ago
All versions
1.20.1-beta-0.25.0.0
Beta
1.20.1-beta-0.25.0.05 months ago 33
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
Bugfixes
- Fixed a fatal error where the game crashed at launch.
- Fixed a bug where Raw silver, Raw tin and Raw zinc didn't smelt on furnaces nor blast furnaces.
- Fixed a bug where Reeds spawned with an AGE of 0 even when they wheren't placed by players.
Mobs
- Added new mob: the Werellager is a new neutral mob that spawns on forests. For the day, acts like a normal villager, but for the nights it transforms on a terrible beast with incredible strength.
- The werrellager can only be damaged with Silver related gear, such as Silver and Green gold swords, or the new Silver blessing enchantment.
Enchantments
- Added new enchantment: Silver blessing is a new enchantment that eludes the natural shield of lycans, allowing the weapons to damage them without the necesity of being made with silver.
- Silver blessing has a max level of 3, and can be applied to swords and daggers.
- This might sound super specific to the Werellager, but on the future there will be more Liycan who will suffer this effects.
Blocks
- Added new plant: Kenaf. Kenaf generates on Sabanas, and its branches are used on Vegetal fiber crafting.
Items
- Added new hides: now, Leather is no longer directly dropped by cows, instead it needs to be crafted. On future updates, a proper mechanic on leather curing will be added. The new hides includes:
- Cow hide -> 2 pieces gives 1 Leather
- Pig hide -> 2 pieces gives 1 Leather
- Werellager hide -> 3 pieces gives 1 Leather
- Added new vegetal fiber source: Kenaf branches are dropped by kenafs, and can be collected without destroying the block like Reads heads. Two branches give two vegetal fibers.
Trade
- Leatherworker trades have been readapted to utilize the new hides
Optional dependencies
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wUeRVfKz:11OVN79x"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wUeRVfKz:11OVN79x"
}

