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Details
Licensed MIT
Published 2 years ago
Updated 4 months ago
All versions
1.20.1-beta-0.24.0.0
Beta
1.20.1-beta-0.24.0.010 months ago 26
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
Gameplay Additions
- Added compatiblilty with Farmer's Delight wood cutting recipes. All the logs and Woods of Enhanced Playthough can now be peeled on the Cutting board.
- Added new structure: Ancient Lord's Domain.
- It generates naturally on Old Growth Pine Taiga and Old Growth Spruce Taiga biomes.
- It works with the Jigsaw system, so it has a randomized procedural generation to ensure the maximum sense of adventure for the player.
- Zombie Knights and Skeleton Bowmasters spawn here, so you must be careful and have decent equipment if you want to conquer this lands.
- On his tressure room, you can find the ancient Golden Upgrade Smithing Template and start upgrading your usless Golden Gear.
- Golden Upgrade Smithing Template has been moved from the Bandit Camps to the Ancient Lord's Domain.
- New advancement: added Ancient Knoelege advancement. Is unlocked fining an Ancient Lord's Domain stucture, and precedes Blossom advancement.
- Now, all the new ingots, Sapphire, Ruby and Garnet can be used as a trim material on the Smithing table.
Gameplay changes
- Rough Mining can now be randomly applied when enchanting an item on a enchanting table.
Items
- New Armor Trim: added Ancient Armor Trim Smithing Template. Is found on Ancient Lord's Domains, randomly on any chest. It can be applied to any Armor.
Internal Changes
- Class name changes:
- ModStructures -> EPStructures
- ModSinglePoolElement -> EPSinglePoolElement
- ModStructureSets -> EPStructureSets
- ModStructureTemplatePools -> EPStructureTemplatePools
- Created new class: EPStructureUtils. is used to check if a mob is inside a structure when it tries to spawn. This can be used to alow mob spawning on structures ignoring his normal spawnRules or to modify its attributes when they belong to the structure.
- Created new class: EPStructureProcessorLists is used to register custom StructureProcessors. These can be applied to all the custom structures, including the ones that use the Legacy system.
- All the new tools and weapons have been added to minecraft:tools and minecraft:swords tag respectively.
- Updated mod version to 0.24.0.0
Optional dependencies
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wUeRVfKz:WGVFHwnE"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wUeRVfKz:WGVFHwnE"
}

