All versions
1.0.1
Release
entity_numbering 1.0.12 years ago 52
Compatibility
Minecraft: Java Edition
1.21–1.21.1
Platform
Fabric
Supported environments
Server-side
Singleplayer
Required content
Any compatible version
Changes
Features
- Adds unique numbering to entities in the game (can be disabled)
- Broadcasts entity death messages (can be disabled)
- Customizable death message broadcast range
- Customizable separator between entity name and number
- Special handling for zombies infecting villagers
Known Issues
- It affects all unnamed living entities in the world, as I currently don't know how to distinguish between pre-existing entities and newly spawned ones
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:zl0e8ZO7:F975indu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:zl0e8ZO7:F975indu"
}

