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[ETF] Entity Texture Features 4.6.1

Changelog

[4.6.1]

Several fixes, primarily for the random property system rewrite in 4.6.0

  • fixed api methods not being static
  • fixed texture names ending with numbers not correctly using a "." to separate the variant (e.g big_chungus_0.png should variate with big_chungus_0.2.png)
  • fixed health property not working at all in 4.6
  • fixed health property percentage mode values not being rounded as integers (an entity with health percentage 3.5% would not trigger 0-3% or 4-6% checks, which they do in OptiFine)
  • fixed range property values not working correctly (e.g 12-33 )
  • further api additions for EMF
  • removed some log spam related to player head blocks

Files

entity_texture_features_forge_1.19.2-4.6.1.jar(509.88 KiB) Primary Download

External resources



Project members

Traben

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID