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Details
Licensed LGPL-3.0-only
Published 5 years ago
Updated last month
All versions
2.5.12
Beta
Entity Texture Features [V2.5.12]-[1.18+]4 years ago 135
Compatibility
Minecraft: Java Edition
22w12a
1.18.x
Platform
Fabric
Supported environments
Client-side
Changes
[V2.5.12] beta
- added emissive horse armour support
- added emissive & random horse marking texture support
- added shulker head emissive and random texture support
- fixed an issue with biome textures reverting to vanilla after a time with certain property file configurations
- fixed a previous beta change that broke random physics mod entity ragdoll textures
- optimized a lot of code and reworded things for better mod compatibility
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BVzZfTc1:XfchKMdL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BVzZfTc1:XfchKMdL"
}![[ETF] Entity Texture Features](https://cdn.modrinth.com/data/BVzZfTc1/af683d206d50b05258d865b0d6e4aa2f2cee12f2_96.webp)

