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Minecraft: Java Edition
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Changelog
📝 Epic Quests — Changelog v1.1
✨ New Features
Quest Icon System Added Each quest now has a dedicated icon displayed in the UI. This makes it easier to instantly recognize quest types and improves overall readability of the quest menu. Icons are now directly linked to Minecraft items, making the UI feel more connected to the game’s world.
Quest Tier System Introduced A new tier system has been implemented to classify quests based on difficulty and reward scaling:
- Common (Gray)
- Uncommon (Light Blue / Dark Blue)
- Epic (Purple / Pink)
- Legendary (Gold / Dark Gold)
Each tier visually affects the quest card appearance using gradient coloring, giving players immediate feedback on quest difficulty and importance.
Tier-Based Visual Design (Gradient UI) Quest cards now feature dynamic gradient backgrounds depending on their tier. This improves UI clarity and adds a more RPG-like visual identity to the mod. Higher-tier quests now stand out more clearly compared to basic ones.
New Quests Added Several new quests have been added to expand gameplay variety and progression depth. These include new combat, exploration, survival, and resource-based challenges designed to better balance early, mid, and late-game progression.


