Tags
Creators
Details
Licensed ARR
Published last year
Updated last month
All versions
1.1.0
Release
Epic RPG: Combat Reset: RPG/Souls Mode 1.1.0last month 365
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
- The mod's code has been improved and reorganized.
- The mod now requires installation on the client as well.
- New bosses have been added to the default configuration.
- Each boss now has its own combat instance.
- Players enter the instance upon dealing damage to the boss.
- Players who die or move out of combat range are removed from the instance.
- To re-enter an instance, players must deal damage to the boss again.
- Deaths of active players within an instance can trigger the boss's health recovery mechanic.
- A chat message has been added to notify participants when the mechanic activates.
- The message indicates which boss recovered health and the percentage restored.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:VN9UlP1s:iJ3ppg7R"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:VN9UlP1s:iJ3ppg7R"
}

