Tags
Creators
Details
Licensed ARR
Published 5 months ago
Updated 13 hours ago
All versions
2.1.0
Release
Epic RPG: Rarity System 2.1.03 days ago 24
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Changes
- The Achievements-based Magic Find system has been removed; the mechanic now lives in a standalone mod called "Magic Find".
- Secondary stats for armor have expanded from 1 type to 4, giving each piece its own attribute pool.
- The Magic Find calculation has been reworked to directly influence both the rarity and the tier of items (the higher, the better).
- The mod now requires Attribute Core version 2.3.0.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EL9heYAl:2zu1nFTf"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EL9heYAl:2zu1nFTf"
}




