Tags
Creators
Details
2.1.5
Compatibility
Required content
Changes
Fixed: WeaponRarity configurations now sync correctly on dedicated servers.
Previously, changing materials, costs, chances, Magic Find requirements, primary stats, or Secondary Stats on the server could leave clients displaying their own local values. The server is now the authoritative source and automatically syncs the active configuration to all players.
Added support for editing Power Enchant and Secondary Stats in-game on dedicated servers. Changes can be applied by an operator and are saved to the server configuration.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EL9heYAl:OAYLXIyA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EL9heYAl:OAYLXIyA"
}

