Tags
Creators
Details
Licensed ARR
Published 6 months ago
Updated 2 months ago
All versions
1.0.1
Release
salvage mechanic4 months ago 14
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
- Added a new mod description.
- Added a new icon.
- Added a new salvage mechanic.
- Added a Datapack-editable system to define item destruction and reward recipes.
- The system supports detection by item ID or by tag.
- Rewards use a probability (
chance) value defined in the Datapack. - Added compatibility with Epic RPG: Rarity System (weapon and armor rarities now affect salvage rewards).
- Added compatibility with Legendary Tabs: the salvage inventory can now be opened from inventory tabs when the mod is present.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pisJ4zZ2:n7GBvz5J"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pisJ4zZ2:n7GBvz5J"
}

