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Licensed LGPL-3.0-or-later
Published 3 years ago
Updated last year
All versions
1.1.0
Release
Version 1.1.0last year 472
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client-side
Client and server
Required content
Any compatible version
Changes
Changelog
[1.1.0] - 2025-06-16
Added:
- #7 Config option
autoswitch_mode: Automatically switch to epic fight- or vanilla-mode based on the configured "combat preferred" items
Changed:
- #6 Config option
filter_animation_first_person: Combat motions (i.e. attacking) will now always use epic fights animations - #5 Update to Epic Fight
20.11(min required version)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:YHY8IhRT:NswSCXaY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:YHY8IhRT:NswSCXaY"
}

