All versions
v1.4.0.5
Beta
Erdemium Adventures Snapshot 26w37alast month 31
Compatibility
Minecraft: Java Edition
1.21.4
Platform
NeoForge
Supported environments
Client and server
Changes
Version Protocol Number: 1300005
Additions
Blocks
Yellowed variants of Block of Diamond, Emerald, Erdemium, Iron and Gold
- Currently have the same properties as their normal variant
Effects
Fresh Air
- Always provides full rate air regeneration no matter where you are
- Prevents Suffocation effect from dropping your air level
- Prevents suffocation damage
- Obtained by inhaling from Oxygen Tank
Items
Oxygen Tank
- Used to provide air supply if you cannot regenerate your air naturally
- Crafted with a Lever and 7 Erdemium Ingots
- Holding right click for 2 seconds will grant you Fresh Air effect for 15 seconds
- It loses 1 durability on every use. It has 24 durability total
- Just like Elytra, it doesn't break when its durability reaches 0. You can no longer use it instead
- When you hold right click while sneaking, recharge process starts
- It takes 10/o seconds to fully recharge an Oxygen Tank (o = openness [0-1]). No air means no recharging
- Inhale and recharge sound effects by TechspiredMinds which was also added to credits
Tips
Added new tips:
- You can use Oxygen Tank to keep your air level stable while caving!
- Sneak and hold right click to recharge your Oxygen Tank!
Tooltips
Added tooltips for the following item tags:
#minecraft:beacon_payment_items
- Can be used as a payment item for beacons
#minecraft:axes
- Can be used to break Dimgard's shield for a while
Changes
Biomes
Erdemia Caves
- Suffocation chunks are no longer determined by y coordinates (y <= -32 rule still exists)
Blocks
Erdemium Buffer
- Added tooltips for input slots
Power-up Table
- Fixed tooltip visibility ranges to be fully consistent with buttons
Entities
Erdemian Villager
- Locked professions now work correctly once again
Generic
- Optimized openness calculations to prevent lagging in large caves
- Every entity now saves openness data in their NBT tags when needed
Launched Underized Gunpowder and Primed Erdemium TNT
- Now have a proper display name
HUD
Air Bar
- Fixed a bug that made it bob even while the game is paused
- Is no longer permanently visible when you log in or respawn
Items
Erdemium Helmets
- Fixed a bug that prevented them from getting enchantments
Player Level System
- Attributes now use their actual translation strings instead of deriving manually by using "attribute.name." + rawId
- The order of attributes has been reversed to match the order in the source code
- The gray background is now rendered individually for all displayed text
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6Hfif5Im:QD0ARA74"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6Hfif5Im:QD0ARA74"
}

