All versions
v1.3.0.7
Beta
Erdemium Adventures Snapshot 26w29a3 months ago 15
Compatibility
Minecraft: Java Edition
1.21.4
Platform
NeoForge
Supported environments
Client and server
Changes
Version Protocol Number: 1200008
Additions
Enchantments
Bleeding
- Exclusive to knives
- Has a chance to continue to deal damage to entity for a while when you attack
- Bleeding attack deals 1 damage every 1 second
- Has 3 levels
- Can be found in loot tables, villager trades and enchanting tables
Enchantment stats:
| Level | Bleeding chance | Bleeding duration |
|---|---|---|
| I | 25% | 3 s |
| II | 37.5% | 4 s |
| III | 50% | 5 s |
Item Components
erdemium_adventures:commands
- Usage: /give @s any_item_you_want[erdemium_adventures:commands=["command1","command2","command3"]] (an array of strings representing commands)
- Extended the functionality of Command Crystals for all items with this component
- Added console messages when a command is executed with this component
- The item will no longer be consumed if no valid commands are executed (syntax errors)
- Items with durability will take damage instead of being consumed
- Items can no longer run commands with the level higher than 2 (same as command blocks)
Structures
Dark Castle
- Generates in Erdemia Dark Forest
- Consists of Dark Steel Bricks
- Has 5 floors: school, bedroom, restaurant, planning room and training room
- Bedroom and training room have chests you can loot
- Spawns Erdemishen's Soldiers, Thieves and Dark Robots in its bounding box
Splashes
Added a new splash:
- Has a castle!
Changes
Entities
Dark Robot, Erdemishen's Soldier and Thief
- Are now immune to Magic Block
- They can now spawn naturally in Dark Castles
Thief
- Jockey variant can now only spawn in Overworld
Power-ups
Rocket
- The explosion now always destroys block entities (e.g. containers) to prevent item loss
- The explosion now has particles just like real explosions
- Blocks no longer play destroy sounds and generate block particles when destroyed
Toasts
- Experience Gained toast no longer kicks you out of multiplayer servers, but they don't show up either. I will try to find a fix in the future
Tooltips
- Removed the period (.) at the end of enchantment tooltips for all languages
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6Hfif5Im:bdFVjwQa"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6Hfif5Im:bdFVjwQa"
}

