All versions
v1.3.0.3
Beta
Erdemium Adventures Snapshot 26w25a4 months ago 13
Compatibility
Minecraft: Java Edition
1.21.4
Platform
NeoForge
Supported environments
Client and server
Changes
Version Protocol Number: 1200004
NOTE: This update may include bugs because of newly-implemented systems (raids, patrols, villager POI). Report them on our official Discord server.
Additions
Advancements
Hero of Erdemia
- "Win an Erdemia Raid"
- Reward: 250 XP
Inevitable Curse
- "Kill a Patrol Leader to get its banner. Consider staying away from Erdemian Villages for a while..."
We're being attacked!
- "Start an Erdemia Raid by stepping on an Erdemian Village with Erdemishen's Omen"
Events
Erdemishen Patrols
- Group of Erdemishen Soldiers and Thieves spawning in Overworld every 5 Minecraft days
- Every time a patrol is created, the game will choose a random player
- Patrol members will spawn 96-128 blocks far away from that player
- They will walk to a selected destination point 32-64 blocks far away from that player
- The patrol will spawn ceil(RD* + 1) Erdemishen Soldiers, one of them always being the leader
- The leader will wear a Cursed Banner which is guaranteed to drop when killed
- When a player kills the leader, it will get Erdemishen Omen for 100 minutes. Each killed leader will increase the amplifier up to 5
- *RD = Regional Difficulty | Easy: 0.75 - 1.5 (2-3 patrollers) | Normal: 1.5 - 4 (3-5 patrollers) | Hard: 2.25 - 6.75 (4-8 patrollers)
Items
Cursed Banner
- Not entirely a new item, just a variant of blue banner
- Equipped by Erdemishen Patrol leaders
Changes
Blocks
Erdemium Block
- Renamed to "Block of Erdemium" to make it consistent with other ore blocks
Entities
Erdemian Villager
- POI system is now functional without cheats
- This system is still work in progress, so everything you see is subject to change
Raiders
- Patrol leaders now give Erdemishen Omen effect when killed
Thief
- Is now considered as "erdemia raider"
- Cannot steal head armor (helmets) if they equip Cursed Banner
Player Level System
- Fixed a bug that made the experience toast appear twice under some situations (e.g. gaining XP by upgrading power-ups)
Tip Screen
- The game now always chooses a random tip instead of only during world load
- The text no longer scales if it can already fit the screen
Title Screen
- Added a blinking "Update Available!" text to inform new versions
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6Hfif5Im:sUffMJ7g"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6Hfif5Im:sUffMJ7g"
}

