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v1.1.0
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Essor - Revamped - v1.1.0
Less complexity for a complete focus on the core levelling system.
- Removed the mastery level mechanic ;
- Removed the experience multiplier mechanic ;
- Nerfed levelling threshold accordingly :
- Previous formula :
25 + (<level> * 25); - New formula :
50 + (<level> * 50).
- Previous formula :
- Levelling up an item now restores 25% of its durability.
- Added a compatibility with "Mod Menu".
- Added new settings thanks to "Mod Menu"'s API :
- Added a setting to control whether the toast notification when an equipment gains experience should display or not.
- Added a setting to control whether the toast notification when an equipment levels up should display or not.
Have fun with this new update, I wanted to lighten the whole thing, 'cauase it looked so heavy both to understand as a player and to maintain for me, as I am still new to Fabric, lol. Bisous.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:h7O45czp:gJ0oEsuk"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:h7O45czp:gJ0oEsuk"
}

