Tags
Creators
Details
1.2.1-1.21.11
Compatibility
Changes
Added - /coin give <player> command so you can trade between players not just in a chest shop!
Added - Barrels can now be used as Shop so you can use normal chests and barrels!
FIXED - the shop sign scanning above or below is now fixed. the sign will just scan the chest its on!
KNOWN ISSUES:
- if shop is empty another player can access the sign
- if shop chest is doubble chest another player could open it
- sneaking and breaking the sign is not possible
- the config file for the job mod will get his own folder away from the Rank Manager config folder
- i will add a /shopinfo on/off command so you can toggle off the messages when a player is buying or selling stuff to your shop
- im thinking of adding a job symbol in front of the name so everyone with a job has a little icon or smth
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1TAQ83Y5:mPkE3TeN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1TAQ83Y5:mPkE3TeN"
}

