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Licensed CC-BY-NC-ND-4.0
Published 3 years ago
Updated 3 years ago
All versions
0.0.0.3
Alpha
Ethereal Tomes | PreRelease 0.0.0.33 years ago 132
Compatibility
Minecraft: Java Edition
1.16.5
Platform
Forge
Supported environments
Client and server
Changes
Prerelease 0.0.0.3:
- 3 New Tomes (+ New Placeholder) - Repulsion Tome (Forcefield), Teleportation Tome, Dash Tome
- Fixed Explosion Tome (Explosions were dealing 1hp when aiming at the blocks)
- Added proper texture for Dark Matter bullet
- All tomes have craftings (Use JEI to look at them) - (Alert: You can't craft Dark Matter Tome because I still didn't make Dark Wizard spawn)
- New Item: Ethereal Fruit - Unlocks Ethereal Mana
- Made Ethereal Mana System alongside Ethereal Crystal
- Toggleable mana bars (Stages: 0, Less than 25%, 25%, 50%, 75% and 100%) (+Keybinds)
- Toggleable detailed mana info (+Keybind)
- Revamped cheat command (Removed /set and changed it into /ethereal_tomes, will be correcting some dumb things)
- New cheat command parameters (Most related to Ethereal Mana)
- New Item: Ender Tome Pouch in which you can store your tomes safely!
- Placeholder texture added to Pure Mana (the second drop from Dark Wizard used to craft (not added) ethereal tomes)
- Minor adjustments to tomes
- Updated fix for cooldown bug
- Added update check for ethereal mana to not exceed its max amount)
- Minor changes
- Moved some items to Ethereal Tomes creative tab
- Reorganised creative tab (Some items were ignored because I added them after reorganizing)
- Fixed names of some tome placeholders
Failed to add in the current update (Will be added in future versions):
- New block (tbh I forgot why I added this)
- Working Dark Wizard (Too lazy to model him or make AI)
FTF:
- Finish all of the remaining tome placeholders
- Add 3 Ethereal Tomes
- Add a new crafting system for Ethereal Tomes (will be documented)
- Add tome categories (Normal, Ancient, Mystic, and Ethereal)
- Add tome subcategories (Every tome will have a subcategory from 1-3, a lower number means a better Tome (Rated by me, in the future may add a little randomness to the stats which will result in dynamic subcategories))
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:odaa8nm4:rFmNZhvM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:odaa8nm4:rFmNZhvM"
}

