Tags
Creators
Details
Licensed MIT
Published 4 years ago
Updated 2 days ago
All versions
26.1.1-1.2.89
Release
1.2.89 for NeoForge 26.1.14 months ago 44
Compatibility
Minecraft: Java Edition
26.1.1
Platform
NeoForge
Supported environments
Client and server
Required content
Changes
Changelog for Minecraft 26.1.1
All notable changes to this project will be documented in this file.
26.1.1-1.2.89 - 2026-04-20 18:50:54
Fixed
- Fix large Dark Tank drop capped at base 16,000mB instead of actual capacity (#1198)
26.1.1-1.2.88 - 2026-04-19 15:31:12 +0200
Fixed
- Fix too many empty Spirit Furnace result stacks being shown in JEI
26.1.1-1.2.87 - 2026-04-18 14:54:52 +0200
Added
- Add translations through Crowdin (#1192)
Fixed
- Fix world join crash on some worlds, Closes #1195
- Fix NPE in WorldSharedTankCache on dedicated client (#1196), Closes #1194
26.1.1-1.2.86 - 2026-04-17 17:38:31 +0200
Changed
- Add leaf particle colors for Undead Leaves (#1189)
Fixed
- Fix incorrect Box of Eternal Closure beam rendering direction
- Fix Vengeance Focus beam starting from wrong location
- Fix missing texture on Envir Acc beam rendering
- Fix blood bubble particle sometimes causing crashes
- Fix color of lightning weather container
- Fix weather containers not showing up in creative tab
- Fix division by zero in ParticleBubbleExtended.tick() with pre-decrement
- Fix crash when breaking Box of Eternal Closure (#1191)
- Fix crash when breaking box of eternal closure by checking block type before setValue
26.1.1-1.2.85 - 2026-04-11 19:59:28 +0200
Changed
- Restore JEI mod compat
- Optimize images (#1184)
Fixed
- Fix singleton recipe instances
- Fix crash when equipping spectral glasses
- Fix broken spectral glasses texture when equipped
- Fix CME in EntityVengeanceSpirit.canSpawnNew during dimension unload (#1182), Closes #1180
- Fix IllegalStateException when BiomeExtract contains a biome from a removed/updated mod (#1179), Closes #1178
[26.1.1-1.2.84] - 2026-04-10 14:38:35 +0200
Initial 26.1.1 release
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:3ANq2btA:tvxO7Ngd"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:3ANq2btA:tvxO7Ngd"
}

