All versions
1.3.0
Release
Evolutionary Defense Tower 1.3.02 weeks ago 35
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
Evolutionary Defense Tower · Changeloglog Log 1.3.x
Added
- Added a laser pillar disappearance effect to the Hell Tower.
- Added a recipe for the Linked Defense module.
- Added entities: Skeleton Tombstone, Skeleton Soldier, Skeleton Guard, Skeleton Giant.
- Added items: Skeleton Tombstone Builder, Colossus Engine I, Colossus Engine II, Colossus Engine III.
Changed
- Changed the particle spawn height when installing modules to half the tower's collision box height.
- Added slight homing to X-Bow bolts.
Fixed
- Fixed an issue where using the Collector to collect the Hell Tower during an attack left a lingering light pillar.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:L0xDWHFs:4mAm0ygb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:L0xDWHFs:4mAm0ygb"
}

