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Licensed ARR
Published last month
Updated 4 days ago
All versions
26.2-0.90.0
Beta
exfilcraft 0.90.0 (26.2)last week 9
Compatibility
Minecraft: Java Edition
26.2
Platform
NeoForge
Supported environments
Client and server
Changes
ExfilCraft v0.90.0
ποΈ Floating islands
- Island clusters hang in the cloud layer of the Overworld raid, each representing the biome below;
- Waterfalls pour off the rims and the richest chest tier in the raid waits on top for whoever engineers a way up.
- Something is sealed in blackstone on the biggest island. Bring a rusty key and your best armour...
π² A living world
- 49 new biomes now generate in the Overworld and Nether: redwoods, maple and willow forests, wisteria groves, new deserts, marshes, tundra, ice spires and two nether biomes, each in its own map colour.
- 13 full new wood families plus eucalyptus and chalk, over 100 new plants and blocks, apple oaks that ripen fruit, and every new leaf drops its sapling so all of it can be grown at home.
π Sea Life
- 32 fish species swim the raid waters and your home plot, each with a bucket and spawn egg.
- The Fish Trap: bait a sunken cage and it catches on its own.
- The plot fisherman tends the trap, casting over it with a real line and bobber.
π³οΈ Extraction tunnels
- A tunnel is now an obsidian shaft to the bottom of the world. Open the lids and drop in; the fall cannot kill you.
ποΈ Raid life
- Raid NPCs stroll their own patch, quest givers come in every trade, and the full spread of buildings generates again.
- Village folk found in a raid no longer trade, and vanilla leader zombies drop double loot and carry better gear.
Note: the new biomes and islands need a fresh world to appear everywhere.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:969qON2e:87OzQASU"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:969qON2e:87OzQASU"
}

