
Expanded Enchants
(EE) Adds upgraded enchantment levels based on vanilla Minecraft enchantments. These enchantments can appear as books, show up in the enchantment table, be found in loot, traded by villagers, and combined in anvils just like normal enchantments.
26.1.2-1.0.0
Compatibility
Changes
Expanded Enchantments v26.1.2-1.0.0
Summary
Expanded Enchantments is ready for its first stable public release for Minecraft 26.1.2.
This release expands many vanilla enchantments beyond their normal limits while keeping a vanilla-style feel. It includes expanded enchanted books, enchantment table support, anvil combining, loot support, librarian trade support, Mending III progression, styled tooltips, and support for Fabric, Forge, and NeoForge.
Added
-
Added support for Fabric, Forge, and NeoForge.
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Added expanded versions of supported vanilla enchantments with higher max levels.
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Added expanded enchanted books to the creative tab.
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Added expanded enchantment support for enchantment tables, anvils, loot, and librarian trades.
-
Added
Unawakened Mending III, a dormant book used as the final step before creating real Mending III. -
Added a Smithing Table recipe where
Unawakened Mending IIIplus a Nether Star creates the real Mending III enchanted book. -
Added config options for Mending III awakening, trades, rare loot, and enchantment table behavior.
-
Added recipe viewer support for the
Unawakened Mending III + Nether StarSmithing Table recipe. -
Added advancements for the Mending III progression path:
A Better FixUnawakened PowerPerfected RepairNever Broken Again
Changed
- Changed Mending III progression so the strongest repair enchantment is gated behind
Unawakened Mending IIIand Nether Star awakening by default. - Changed expanded enchantment styling so over-vanilla levels appear purple.
- Changed max expanded enchantment levels to appear aqua.
- Added the tooltip credit
Made by VOIDEDto expanded enchanted books and special books.
Fixed
- Fixed Mending II plus Mending II creating real Mending III directly instead of
Unawakened Mending III. - Fixed multi-enchantment books failing in anvils when one enchantment on the book was invalid for the target item.
- Fixed vanilla and expanded versions of the same enchantment replacing correctly in anvils.
- Fixed cases like Efficiency II upgrading properly into expanded Efficiency VII.
- Fixed
Unawakened Mending IIIshowing an enchantment glint before awakening. - Improved loader compatibility for Fabric, Forge, and NeoForge.
Notes
- This is the first stable public release.
- Existing test worlds should still load.
- Mending III progression is intentionally harder than normal Mending and is gated behind
Unawakened Mending IIIand Nether Star awakening by default.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:K0DUs26X:2oKkqYDg"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:K0DUs26X:2oKkqYDg"
}
