1.0.1
Compatibility
Changes
I did alot of changes for one the focus on the end is lesser I did not want to effect the end too much however I still wanted to change it slightly and add new content so now most everything is in a new dimension called "The Tweak" There are many new tools a better crafting totem that must be fed an actually working altar system more mobs structures and lots of fun trinkets. The maladies are the key to most things in this mod as you can not even use the altar without them. I am still fine tuning alot of things and it still is a major work in progress but there is way more content now and i have a direct plan for the next update bones brews and behemoths focused on a new biome fossils and two more bosses as well as an advancement to the apothecary system.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jHSfSvVA:F7p6v9xu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jHSfSvVA:F7p6v9xu"
}

