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1.1.0-1.20.1
Compatibility
Changes
[Info] Updating to this version will not allow you to downgrade anymore without loosing the color data for all placed wool blocks. This is a big update with infrastructure changes and no backport compatibility. Bugs are expected and reports are highly appreciated.
[Added - Blocks & Items]
- Block | Wooden Cauldron
- Block | Stained Glass
- Block | Stained Glass Pane
- Block | Terracotta
- Block | Concrete
- Item | Lye Water Bottle
[Added - Wooden Cauldron]
- Can contain Water and Lye Water like the Vanilla Cauldron
- Can not contain Lava
- Has an earlygame friendly wood-only recipe
- Collects water over time while raining (configureable)
- Does not support dripstone interactions
[Added - Lye Water Bottle]
- Can stack
- Has 3 fill levels with individual textures
- Interacting with a Glass Bottle on a Lye Water Cauldron without color gives you a Lye Water Bottle
- Can be filled back into a cauldron
[Added - Dye Bottle]
- Can stack
- Has 3 fill Levels with individual textures
- Interacting with a Glass Bottle on a Lye Water Cauldron that contains color gives you a Dye Water Bottle
- Can be filled back into a cauldron
- Can be used to dye Wool, Glass, Terracotta and Concrete (use JEI)
- Consumes one fill level per crafting
[Added - Drying Recipe]
- Kelp now can be turned into Dried Kelp using the Drying Rack
[Added - Compressing Recipe]
- 9x Dried Kelp now can be turned into 1x Dried Kelp Block using the Basket
[Added - Configs (Server/Common)]
- enable/disable modified wool loot drop from entities
- enable/disable modified leather loot drop from entities
- enable/disable always raw wool drop (instead of crumbled wool when killing entities)
- set cauldron fill check interval to let it roll more/less frequently whether it increases its water level or not during rain
- set cauldron fill chance to increase/decrease the Chance whether it increases ist water level or not upon rolling
[Added - Configs (Client)]
- Enable/Disable Glass Block Culling (Beta, may make the modded glass invisible under certain circumstances)
- set max distance to render the dyes on the cauldron from a higher/shorter distance
[Changed - Compressing Recipe]
- Now allows stack input
[Fixed - General]
- Wool and Leather drops may have not been modified (esp. on larger packs)
-
- Drops are now modified
- Modifying the compress recipe would ignore the result and always drop white wool
-
- Compress Recipe now drops the result set in the recipe
[Fixed - Multiplayer]
- Wet tinting, drying progress and drying particles weren't visible
-
- is now visable
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MDnyuCUn:2GPANQql"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MDnyuCUn:2GPANQql"
}

